SNK vs. Capcom 2 = C+


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SNK vs. Capcom 2 = C+
02.19.05 (4:55 pm)   [edit]
For an error free version of this post, go to pathofdeath.blogspot.com

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Well, there's a few good things, and a number of bad things. But it's a decent game if you like fighters. However, I only played the PS2 version. reasons explained later.


This is a pretty straight forward review, so here it goes:

Good: wealth of characters. very deep set-up strategies, 6 different grooves (super meter systems), custom color maker.

Bad: ammount of not-solid characters (especially from the SNK side), bigness is very intimidating to newbies, single player mode.

More on the single player mode: it's pretty much pointless. Thing is that they have a super-over-powered boss (Akuma or Rugal on steroids). Problem is that this uber boss usually attacks you at the end of a normal bout of play. i.e. first time I played the single player arcade I breezed through the fighters that were about a 3 of difficulty from 1 to 10, then I come accross the boss that's like a 15. I mean, if you're going to have a rediculously overpowered boss of that magnitude, by all means do so; just do it as an uber unlockable and not as the normal boss of the game. So, after playing the boss for a half-hour just to up my own degree of skill to adjust to this hoser I beat him. The reward sucks: 90 second noncharacter specific ending, with 4-5 lines of text for your chosen characters. Apparently there's a better reward (unlockable modes) after you do it a couple times, but there's no reason to want to do it for the character endings.

I probably would have given it a better score had I played it on XBox, there's online play there. And multiplayer is really the main redeeming value on this game.
 
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