Ninja Gaiden - Impressions


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Ninja Gaiden - Impressions
03.01.05 (9:01 pm)   [edit]

 

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Well, due to unwanted circumstances, I was unable to play Ninja Gaiden long enough to be 100% sure on my rating.  However, I did come to some conclusions:

 

1)  It is the hardest not-cheap game I've played for some time.  It isn't hard because: the enemies use rediculously cheap shots, the difficulty curve jumps to high at once, the controls suck, the camera angle doesn't work.  In fact, all of those usually frustrating things that make games difficult are entirely absent from Ninja Gaiden.  Nope, it's hard because it's actually hard.

 

Part of the reason I got an incomplete view of the game is how frickin' hard it is.  after about 3 hours of play I only beat the first level.  ouch.

 

2)  The graphics are really good, as is the usual to expect from Team Ninja's games.  However, there are a couple of errors that are present that are symptomatic of the team.  One is the locked emotion face (a comes running in at the end of the first mission to let you know the village is on fire.  But since the has a premodeled look it seems like she's happy to see her friends and family burn in the flames.)

 

3)  Sound's pretty good.  Music is mostly ambient ninja stuff, but it works.

 

4)  The 's not that great.  Team Ninja might have the most blatently ually attractive females on the market, but they apparently can't animate gore worth a darn.  (rent RE4 for a great example of how should be handled in a game).  Ninja Gaiden's is abundant and silly looking.  (lots of nonspecific round splashies for the most part).  It does have some decent effects of the slash splashes on the surround walls, too bad it fades after 1 second.

 

 

Given the small sampling, I'd actually give it something in the A category.

 

Just remember though, it definately is VERY FRICKIN' HARD.
 
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